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Some text above the tab view
<div style="float:right; width:300px; margin:0 0 1em 1em;">


= First section header =
<div style="text-align:center;">
This will be displayed on the first tab
  <headertabs/>
</div>


{{#switchtablink:Second section header|Click here to go to the next tab...}}
<tabber style="width:300px; margin:0 auto;">
|-|Serpentine=
{{MonsterBox
|name=Zulrah (Serpentine)
|image=[[File:Zulrah (serpentine).png|250px]]
|examine=Green version.
|combatLevel=725
|hitpoints=500
|attackSpeed=3
|attackLevel=1
|strengthLevel=1
|defenceLevel=300
|rangedLevel=300
|magicLevel=300
|rangedBonus=50
|magicBonus=50
|rangedDefence=50
|magicDefence=0
|bonusRangedStrength=20
|bonusMagicDamage=20
}}


= Second section header =
|-|Magma=
This will be displayed on the second tab
{{MonsterBox
|name=Zulrah (Magma)
|image=[[File:Zulrah_(magma).png|250px]]
|examine=Magma version.
|combatLevel=725
|hitpoints=500
|attackSpeed=3
|attackLevel=1
|strengthLevel=1
|defenceLevel=300
|rangedLevel=300
|magicLevel=300
|rangedBonus=50
|magicBonus=50
|rangedDefence=300
|magicDefence=0
|bonusRangedStrength=20
|bonusMagicDamage=20
}}


<headertabs/>
|-|Tanzanite=
= Third section header =
{{MonsterBox
This will be always displayed under the tab view because it's below the <headertabs/> tag.
|name=Zulrah (Tanzanite)
|image=[[File:Zulrah_(tanzanite).png|250px]]
|examine=Tanzanite version.
|combatLevel=725
|hitpoints=500
|attackSpeed=3
|attackLevel=1
|strengthLevel=1
|defenceLevel=300
|rangedLevel=300
|magicLevel=300
|rangedBonus=50
|magicBonus=50
|rangedDefence=0
|magicDefence=300
|bonusRangedStrength=20
|bonusMagicDamage=20
}}
</tabber>


<tabber id="very-awesome-tabber" class="awesome-tabber" data-test="awesome-data">
</div>
|-|Awesome Tab Title 1=
 
Awesome first tab content goes here.
 
|-|Awesome Tab Title 2=
==Drops==
Awesome second tab content goes here.
=== Always Drops ===
|-|Awesome Tab Title 3=
{| class="wikitable sortable" style="width:25%; font-size:85%; text-align:center;"
Awesome third tab content goes here.
! Item !! Quantity !! Rarity
</tabber>
|-
| Zulrah's scales || 100–299 || style="background:#cceeff;" | Always
|}
 
=== Common Drops ===
{| class="wikitable sortable" style="width:25%; font-size:85%; text-align:center; margin-top:1em;"
! Item !! Quantity !! Rarity
|-
| Snakeskin (noted) || 30–40 || style="background:#ccffcc;" | Common
|-
| Law rune || 300–500 || style="background:#ccffcc;" | Common
|-
| Green dragonhide (noted) || 10–50 || style="background:#ccffcc;" | Common
|-
| Magic logs (noted) || 50–100 || style="background:#ccffcc;" | Common
|-
| Coal (noted) || 300 || style="background:#ccffcc;" | Common
|-
| Runite ore (noted) || 20 || style="background:#ccffcc;" | Common
|-
| Dragon bones (noted) || 30 || style="background:#ccffcc;" | Common
|-
| Adamantite bar (noted) || 30 || style="background:#ccffcc;" | Common
|-
| Flax (noted) || 500 || style="background:#ccffcc;" | Common
|}
 
=== Uncommon Drops ===
{| class="wikitable sortable" style="width:25%; font-size:85%; text-align:center; margin-top:1em;"
! Item !! Quantity !! Rarity
|-
| Death rune || 500 || style="background:#ffeb99;" | Uncommon
|-
| Chaos rune || 650 || style="background:#ffeb99;" | Uncommon
|-
| Pure essence (noted) || 1500 || style="background:#ffeb99;" | Uncommon
|-
| Zulrah's scales || 100–500 || style="background:#ffeb99;" | Uncommon
|-
| Raw shark (noted) || 125 || style="background:#ffeb99;" | Uncommon
|-
| Saradomin brew(4) (noted) || 15 || style="background:#ffeb99;" | Uncommon
|-
| Dragon med helm || 1 || style="background:#ffeb99;" | Uncommon
|-
| Grimy toadflax (noted) || 30 || style="background:#ffeb99;" | Uncommon
|-
| Grimy snapdragon (noted) || 30 || style="background:#ffeb99;" | Uncommon
|-
| Grimy dwarf weed (noted) || 30 || style="background:#ffeb99;" | Uncommon
|-
| Grimy torstol (noted) || 30 || style="background:#ffeb99;" | Uncommon
|-
| Dragon halberd || 1 || style="background:#ffeb99;" | Uncommon
|-
| Battlestaff (noted) || 10 || style="background:#ffeb99;" | Uncommon
|}
 
=== Rare Drops ===
{| class="wikitable sortable" style="width:25%; font-size:85%; text-align:center; margin-top:1em;"
! Item !! Quantity !! Rarity
|-
| Tanzanite fang || 1 || style="background:#ffc680;" | Rare
|-
| Magic fang || 1 || style="background:#ffc680;" | Rare
|-
| Serpentine visage || 1 || style="background:#ffc680;" | Rare
|-
| Uncut onyx || 1 || style="background:#ffc680;" | Rare
|}
 
=== Very Rare Drops ===
{| class="wikitable sortable" style="width:25%; font-size:85%; text-align:center; margin-top:1em;"
! Item !! Quantity !! Rarity
|-
| Tanzanite mutagen || 1 || style="background:#ff9999;" | Very Rare
|-
| Magma mutagen || 1 || style="background:#ff9999;" | Very Rare
|-
| Jar of swamp || 1 || style="background:#ff9999;" | Very Rare
|}
 
=== Sigils ===
{| class="wikitable sortable" style="width:25%; font-size:85%; text-align:center; margin-top:1em;"
! Item !! Quantity !! Rarity
|-
| Sigil of Abundance (Tier 1) || 1 || style="background:#e6ccff;" | Sigil T1 (1/40)
|-
| Sigil of Wisdom (Tier 4) || 1 || style="background:#e6ccff;" | Sigil T4 (1/100)
|}

Revision as of 09:38, 4 July 2025

Zulrah (Serpentine)
   



Stats
Combat level725
Hitpoints500
Attack speed3
Attack level1
Strength level1
Defence level300
Ranged level300
Magic level300
Bonuses
Ranged defence50
Magic defence0
Ranged bonus50
Magic bonus50
Bonus ranged strength20%
Bonus magic damage20%

Zulrah (Magma)
   



Stats
Combat level725
Hitpoints500
Attack speed3
Attack level1
Strength level1
Defence level300
Ranged level300
Magic level300
Bonuses
Ranged defence300
Magic defence0
Ranged bonus50
Magic bonus50
Bonus ranged strength20%
Bonus magic damage20%

Zulrah (Tanzanite)
   



Stats
Combat level725
Hitpoints500
Attack speed3
Attack level1
Strength level1
Defence level300
Ranged level300
Magic level300
Bonuses
Ranged defence0
Magic defence300
Ranged bonus50
Magic bonus50
Bonus ranged strength20%
Bonus magic damage20%


Drops

Always Drops

Item Quantity Rarity
Zulrah's scales 100–299 Always

Common Drops

Item Quantity Rarity
Snakeskin (noted) 30–40 Common
Law rune 300–500 Common
Green dragonhide (noted) 10–50 Common
Magic logs (noted) 50–100 Common
Coal (noted) 300 Common
Runite ore (noted) 20 Common
Dragon bones (noted) 30 Common
Adamantite bar (noted) 30 Common
Flax (noted) 500 Common

Uncommon Drops

Item Quantity Rarity
Death rune 500 Uncommon
Chaos rune 650 Uncommon
Pure essence (noted) 1500 Uncommon
Zulrah's scales 100–500 Uncommon
Raw shark (noted) 125 Uncommon
Saradomin brew(4) (noted) 15 Uncommon
Dragon med helm 1 Uncommon
Grimy toadflax (noted) 30 Uncommon
Grimy snapdragon (noted) 30 Uncommon
Grimy dwarf weed (noted) 30 Uncommon
Grimy torstol (noted) 30 Uncommon
Dragon halberd 1 Uncommon
Battlestaff (noted) 10 Uncommon

Rare Drops

Item Quantity Rarity
Tanzanite fang 1 Rare
Magic fang 1 Rare
Serpentine visage 1 Rare
Uncut onyx 1 Rare

Very Rare Drops

Item Quantity Rarity
Tanzanite mutagen 1 Very Rare
Magma mutagen 1 Very Rare
Jar of swamp 1 Very Rare

Sigils

Item Quantity Rarity
Sigil of Abundance (Tier 1) 1 Sigil T1 (1/40)
Sigil of Wisdom (Tier 4) 1 Sigil T4 (1/100)